Real name: Todd Ticket
Affiliation: The Claw and Intellect Defense
Temperament:
ON THE STREET:
Calm, publicly shy, determinded, stumbles over words, likable, funny, good-natured, kind, but unlucky with girls.
AS THE CLAW:
Steel-worker turned gymnast, strong, agile, brave, unafraid of heights, quick-thinking/reflexes, and persistant.
Weapons/Equipment:
CLAWS:
Retractable twin drill/claws, one on each hand, able to fire from each hand and connected by a ionic-bond version of a magnetic tractor beam. Able to drill through solid metal with diamond-tipped drills and crush car engines with hydraulic claws. Claw ‘blades’ contain multiple dual-directions ‘hinges’ for versatility.
TRACTOR BEAMS:
Claws are fired off with a combination of electromagnetic/harmonic repulsors. The repulsors are specifically tuned to the claw’s harmonic frequency so that they will pull back or launch out, instead of attracting/retracting anything else.
IONIC BOND:
Interior of claws and bottom of boots contain alien ionic bonding substance, enabling him to stick to surfaces.
ION CANNON 'SHOCK BALLS':
Interior of claws also contain ionic-bond firing ion cannons, capable of rendering electronic equipment worthless and living tissue unconscious. Later will be able to fire a liquid ionic-bond for trapping targets in place.
HELMET:
Helmet includes various filtering/analyzing/sensory-boosting/scanning equipment.
Ticket can target with his eyes by looking at his target. External speakers and internal functions are all voice activated.
VEHICLES:
Clutch' terrain-climbing S.U.V. and 'Grasp' Motorcycle.
ADDITIONAL WEAPONS:
Dual, wrist mini-LAW’s on chains under his street clothes.
Preferred Strike: Double, claw-extended swipe.
To the horror of The Claw and his team they discover that Superior Johnston had been in business for years creating super-powerful beings and selling them on the black market to the highest bidder. Superior had a long reach and his 'products' ranged all over the world. The Claw, Specter Phase, Bondman and their friends now fight Superior Johnston’s creations and any other foes trying to destroy peace.
Friday, June 25, 2010
Bondman
Real name: Ex-Police Chief Random Bishop
Affiliation: The Claw and Intellect Defense
Temperament: Patient, street-smart, kind, determined, able to take control but also ask for/accept help, and providing.
Weapons/Equipment: Ionic bond net launcher, grendade-glop mortar, stream-line rifle, and recovered alien laser.
Preferred Weapon: His turned-in police-issued .40 caliber pistol. He will miss it.
The retired police chief of Cycle City, who still believes in Prof. Cloward's dream and knows more than ever that it takes more than just the police to keep the citizens of Cycle City safe from the crime and threatens to overwhelm it.
His ethics were originally put to the test when the new mayor forced Bishop's hand and ordered him to arrest The Claw and any other vigilante force working to protect the city.
Now she crosses the line by ordering the police to now arrest any known "Prowl" drug individuals who exhibit powers, whether it is intentional or not.
Bishop's daughter, Carol, had the "Prowl" drug forced on her and was secretly receiving treatment from Intellect Defense.
Forced with the prospect of arresting his 5 year old daughter for something that was forced upon her, Bishop is forced to make a choice, and decides to quit the police force. He now officially joins Ticket's crusade to fight crime and injustice in the city!
Armed with multiple non-lethal, crowd-controling ionic bond weapons created by Marla Bishop takes to the street with the hopes of somehow still being able to provide for his family.
Triplicate - Ein, Dual, & Thryce
Real name: Unknown
Affiliation: The Claw and Intellect Defense
Temperament: Smart, clever, direct, strong, and distracted.
Powers/Abilities: Able to use all senses through all of his bodies and control them with perfect clarity. Range: Yet to be determined. Athletic tumbling/fighting: Attacks opponents from 3 different directions with unparalleled coordination and tumbling tactics.
Preferred Strike: Catch, swing, and stomp.
Triplets born with one mind controlling and operating all three bodies. His abilities came via Crime Shark's "Prowl" drug and he wants justice and/or revenge for what he did to he and his brothers.
He gave his individual bodies names so that others could differentiate but it's not necessary for him.
An excellent spy and hand-to-hand combat fighter. Currently not proficient with any weapons; he doesn't feel he needs them.
He is often reminding others that for him, controlling one body is like others waving only one hand. When frustrated, he will sometimes speak through all 3 bodies. He is searching for a cure to his situation and he lives with the regret that he might have killed his actual brothers. But he still fights with hope to find a way to live a normal life.
He comes to the shocking realization that his brothers are both still alive; their conciousnesses are just suppressed in the back of his own body's mind.
Now he is determined more than ever to try to find a way to seperate them from him, allow them to return to their own bodies, and live their own lives.
Dead Eye
Professional, specialty sniper. His super-sniper scope is built into his eye piece. He doesn’t need to look through his eye piece scope to aim at his targets.
An ex-military soldier from an unknown location who used to be part of the same group as Dead Bolt. Dead Bolt sold out to an enemy their group was supposed to take out. He betrayed their group and supposedly killed them all but Dead Eye survived. Now, he aims for more than revenge – he wants justice on the man who betrayed their group… and their honor.
Has previously teamed up with Iron Klad when Dead Bolt worked for a time in Russia. Their position was compromised and Dead Bolt fled to Cycle City.
Eventually joins the “Prowler” group to take out Crime Shark.
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